5 points by pjmlp 2 months ago
I work on very large codebases, and I very seldom rebuild the whole thing. 99% of the time I rebuild a small dll in a few seconds. The focus on the time it takes to rebuild 8 million LOC is misguided imho.
Also, not using stl and boost because it is too slow? In my experience people who make this argument often use significantly worse implementations with serious shortcomings.